|This article is about experimental feature in Beta. The features descibed here may change at any time.|
Private lobbies are a new, exciting way to play with your friends! Hosting is currently not available to everyone.
How It Works[edit | edit source]
Using the new PRIVATE game mode option on the main menu, users are able to enter a code to join a private match.
Private match lobbies will last up to 1 hour before automatically starting, and no rewards will be given to participating players at the end.
- For users with hosting access, they are also able to host a match from the private match panel. Each host may only have one match running at any given time.
- Hosts can use command
/matchidto get the code for joining.
- Hosts can view a list of players in the match by pressing ⇧ Shift + ` hotkey.
- If a host admin leaves during lobby, the private match will be canceled/closed.
- If a host admin leaves during the game (and gas is disabled), gas will be force enabled.
Admin Commands[edit | edit source]
|/start||Starts lobby countdown timer (~18s countdown). Bots are added to fill player slots.|
|/startp||Starts lobby countdown timer. No bots are added.|
|/flight||Can be used to regenerate the Eagle flight path. Must run before the game timer has started.|
|/gasspeed #||Sets speed multiplier of Skunk Gas. Value can be from 0.4 to 3.0|
|/emus||Toggles emus spawning on/off.|
|/utils||Toggles powerups spawning on/off.|
|/allitems||Toggles all item spawns on/off. Includes mole, grass lot, and crate loot.|
|/guns||Toggles gun world spawns on/off.|
|/throwables||Toggles spawns of all throwable items on/off.|
|/armors||Toggles armor spawn on/off.|
|/moles||Toggles delivery mole on/off.|
|/hamballs||Toggles hamster ball spawning on/off.|
|/soccer||Makes a soccer ball (only 1 at a time).|
|IN LOBBY or IN GAME|
|/matchid||Shows the code that players can enter to join.
|/getpid||Shows your in-game player id #.|
|/getplayers||Copies a list of all players in the match. After running the command, can be pasted into notepad.|
|/kick #||Kicks player with specified in-game id #. Player cannot rejoin until next match.|
|/tele # X Y||Teleports player with id # to X and Y world position. Maximum values are 4248, 4248.
|/getpos||Tells you your world position.|
|/ghost||Goes into spectate ghost mode. Can be run in lobby, or in-game after death only.
|/gasoff||Turns off the skunk gas. Only works in lobby or before gas has begun in-game.
|/gason||Turns on the skunk gas (if it was turned off). If gas is already running, then does nothing. Including a number will set a delay.
|/gasstart||Makes the first skunk gas timer start right away (if in lobby, it just means it'll start right when the eagle starts).
Doesn't do anything if gas is already running.
|/gasdmg #||Sets gas damage multiplier. Value can be from 1.0 to 10.0.|
|/bulletspeed #||Sets speed multiplier of bullets. Value can be from 0.5 to 2.0.|
|/onehits||Toggles one-hit kill mode. Doesn't apply to grenades or gas.|
|/god #||Set a player to god-mode with ID #. Applies only to player damage.
|/rain||Forces a rain weather event, can only be used once per game|
|/kill #||Kills player (or bot) with specified in-game id #.
Only works on players who have finished parachuting.
|/banana||Makes a banana item spawn near you|
|/gun#||Makes a gun spawn near you, with specified #. Valid # is from 0 to 13 currently. Also includes rarity
|/util#||Makes a utility item spawn near you with specified #. Valid # is from 0 to 4 currently.
|/ammo# #||Spawns ammo type with specified amount.|
|/armor#||Spawns armor. Value can be 1 to 3.|