Guides/Private Matches
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This article is about experimental feature in Beta. The features descibed here may change at any time. |
This article is about experimental feature in Beta. The features descibed here may change at any time.
Private lobbies are a new, exciting way to play with your friends! Hosting is currently not available to everyone.
How It Works[edit | edit source]
Using the new PRIVATE game mode option on the main menu, users are able to enter a code to join a private match.
Private match lobbies will last up to 1 hour before automatically starting, and no rewards will be given to participating players at the end.
- For users with hosting access, they are also able to host a match from the private match panel. Each host may only have one match running at any given time.
- Hosts can use command
/matchid
to get the code for joining. - Hosts can view a list of players in the match by pressing ⇧ Shift + ` hotkey.
- If a host admin leaves during lobby, the private match will be canceled/closed.
- If a host admin leaves during the game (and gas is disabled), gas will be force enabled.
Admin Commands[edit | edit source]
Command | Usage | |
---|---|---|
IN LOBBY | ||
/start | Starts lobby countdown timer (~18s countdown). Bots are added to fill player slots. | |
/startp | Starts lobby countdown timer. No bots are added. | |
/flight | Can be used to regenerate the Eagle flight path. Must run before the game timer has started. | |
/gasspeed # | Sets speed multiplier of Skunk Gas. Value can be from 0.4 to 3.0 | |
/emus | Toggles emus spawning on/off. | |
/utils | Toggles powerups spawning on/off. | |
/allitems | Toggles all item spawns on/off. Includes mole, grass loot, and crate loot. | |
/guns | Toggles gun world spawns on/off. | |
/throwables | Toggles spawns of all throwable items on/off. | |
/armors | Toggles armor spawn on/off. | |
/moles | Toggles delivery mole on/off. | |
/hamballs | Toggles hamster ball spawning on/off. | |
/soccer | Makes a soccer ball (only 1 at a time). | |
IN LOBBY or IN GAME | ||
/matchid | Shows the code that players can enter to join.
| |
/night | Toggles the night mode | |
/getpid | Shows your in-game player id #. | |
/getplayers | Copies a list of all players in the match. After running the command, can be pasted into notepad. | |
/kick # | Kicks player with specified in-game id #. Player cannot rejoin until next match. | |
/tele # X Y | Teleports player with id # to X and Y world position. Maximum values are 4248, 4248.
| |
/getpos | Tells you your world position. | |
/ghost | Goes into spectate ghost mode. Can be run in lobby, or in-game after death only.
| |
/gasoff | Turns off the skunk gas. Only works in lobby or before gas has begun in-game.
| |
/gason | Turns on the skunk gas (if it was turned off). If gas is already running, then does nothing. Including a number will set a delay.
| |
/gasstart | Makes the first skunk gas timer start right away (if in lobby, it just means it'll start right when the eagle starts).
Doesn't do anything if gas is already running. | |
/gasdmg # | Sets gas damage multiplier. Value can be from 1.0 to 10.0. | |
/bulletspeed # | Sets speed multiplier of bullets. Value can be from 0.5 to 2.0. | |
/onehits | Toggles one-hit kill mode. Doesn't apply to grenades or gas. | |
/god # | Set a player to god-mode with ID #. Applies only to player damage.
| |
IN GAME | ||
/rain | Forces a rain weather event, can only be used once per game | |
/kill # | Kills player (or bot) with specified in-game id #.
Only works on players who have finished parachuting. | |
/banana | Makes a banana item spawn near you | |
/gun# | Makes a gun spawn near you, with specified #. Valid # is from 0 to 13 currently. Also includes rarity
| |
/util# | Makes a utility item spawn near you with specified #. Valid # is from 0 to 4 currently.
| |
/ammo# # | Spawns ammo type with specified amount. | |
/armor# | Spawns armor. Value can be 1 to 3. |