Super Animal Royale Wiki
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[[File:Drinking Health Juice.gif|150px|right|thumb|{{Animal|Red Panda|Super Red Panda}} drinking Health Juice.]]
 
[[File:Drinking Health Juice.gif|150px|right|thumb|{{Animal|Red Panda|Super Red Panda}} drinking Health Juice.]]
   
'''Health Juice''' is a beverage that restores health (hit points, or HP). Health Juice pickups can be found by cutting [[tall grass]], destroying [[crate]]s, or as a floor loot in most areas. These pickups are automatically collected when you move over them, unless the [[Animals|Animal]] has already reached the maximum of 200 HP worth of Health Juice.
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'''Health Juice''' is a beverage that restores health (hit points, or HP). Health Juice pickups can be found by cutting [[tall grass]], destroying [[crate]]s, or as floor loot in most areas. These pickups are automatically collected when an [[Animals|Animal]] walks over them, unless they have already reached the maximum of 200 HP worth of Health Juice.
   
To heal yourself, you must use your ''Heal'' command; the default keyboard key you have to press for this is {{key|Q}}. When you give this command, your animal will begin to drink the Health Juice it has collected, if there is still any. The healing process will take a few moments, and it's noisy. While you're drinking, you cannot move, use weapons, revive a teammate, or do anything else. If you move your animal too far while it's drinking Health Juice, the healing process will be interrupted. You will retain all the HP you had regained, up to the point at which you began to move.
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To heal yourself, you must use your ''Heal'' command. The default keyboard key you have to press for this is {{key|Q}}. When you give this command, your animal will begin to drink the Health Juice they have collected until they are fully healed or deplete their storage. The healing process will take a few moments and is noisy. While you're drinking, you cannot move, use weapons, revive a teammate, or do anything else. If you move your animal too far while it's drinking Health Juice, the healing process will be interrupted. You will retain all the HP you had regained, up to the point at which you began to move.
   
 
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==Notes==
 
==Notes==
 
* Health Juice regenerates an animal's health at a rate of 9.5 HP per second, up to a total of 100 HP. Thus, it takes 10.5 seconds to go from 1 HP to 100 HP.
 
* Health Juice regenerates an animal's health at a rate of 9.5 HP per second, up to a total of 100 HP. Thus, it takes 10.5 seconds to go from 1 HP to 100 HP.
* It is possible to drink Health Juice while being healed by a [[Campfire]], to restore health quicker.
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* It is possible to drink Health Juice while being healed by a [[Campfire]], stacking the healing from both sources and accelerating the process.
* Killed animals may drop a pickup with all Health Juice they have collected so far, which can exceed 40 HP worth of Health Juice, and still look like a Large Mug.
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* Killed animals drop a pickup with all of the Health Juice they had collected. These pickups can exceed 40 HP worth of Health Juice, but will still look like a Large Mug.
   
 
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Revision as of 02:54, 28 March 2019

Drinking Health Juice

Char-redpanda Super Red Panda drinking Health Juice.

Health Juice is a beverage that restores health (hit points, or HP). Health Juice pickups can be found by cutting tall grass, destroying crates, or as floor loot in most areas. These pickups are automatically collected when an Animal walks over them, unless they have already reached the maximum of 200 HP worth of Health Juice.

To heal yourself, you must use your Heal command. The default keyboard key you have to press for this is Q. When you give this command, your animal will begin to drink the Health Juice they have collected until they are fully healed or deplete their storage. The healing process will take a few moments and is noisy. While you're drinking, you cannot move, use weapons, revive a teammate, or do anything else. If you move your animal too far while it's drinking Health Juice, the healing process will be interrupted. You will retain all the HP you had regained, up to the point at which you began to move.

Name Image Normal contents Death drop contents
Small Can
Common
Healthjuice level 1 10 HP 1-10 HP
Medium Bottle
Uncommon
Healthjuice level 2 20 HP 11-20 HP
Large Mug
Rare
Healthjuice level 3 40 HP 40-200 HP

Notes

  • Health Juice regenerates an animal's health at a rate of 9.5 HP per second, up to a total of 100 HP. Thus, it takes 10.5 seconds to go from 1 HP to 100 HP.
  • It is possible to drink Health Juice while being healed by a Campfire, stacking the healing from both sources and accelerating the process.
  • Killed animals drop a pickup with all of the Health Juice they had collected. These pickups can exceed 40 HP worth of Health Juice, but will still look like a Large Mug.