|Damage||80 / 85 / 90|
|Bullet Range||120 / 120 / 120 SAU|
|Damage Dropoff (higher is slower)||920 / 1010 / 1100|
|Bullet Speed||240 / 250 / 260 SAU/s|
|Hamster Ball Pierce||2/3|
|Rate of Fire||75 RPM|
|Bullet Type||Sniper Bullets|
|Move Speed (shooting)||58%|
|Basic recoil while stationary / creeping / running||0° / 0.5° / 1.5°|
|Min recoil while jump roll / crouch roll||1.5° / 0.5°|
|Recoil reset per second while stationary / creeping / running||20° / 19.5° / 19°|
The Hunting Rifle is a hard hitting break-action weapon with a very slow firing rate. Its bullets have a high velocity and remove all Armor.
Weapon statistics[edit | edit source]
The gun spawns with two box of 5 Sniper Bullets next to it. The Hunting Rifle has three rarities, Common, Uncommon, and Rare.
Strategy[edit | edit source]
Similar with the Sniper but with a small magazine capacity, the Hunting Rifle can break even the strongest armor in a single shot and deals massive damage to unarmored opponents.
Unlike manual-reload, if you auto-reload with the shoot button, there's a 0.15s delay after shooting, so manual-reload is suggested to experienced players.
Along with the Sniper, it is also the heaviest weapon, having the slowest movement speed of all the weapons.
Because it only has a single shot before needing to reload, you might only get one chance to hit an enemy, if you hit the mark you can break the armor immediately.
Using throwables like the Grenade can help to force an opponent to abandon cover, making them easier targets. Following up after one shot with faster weapons.
Damage based on distance[edit | edit source]
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Hunting Rifle can travel up to 120 SAU, or 960px.
Skins[edit | edit source]
Weapon appearance can be customized with one of the following weapon skins:
Lucky Hunting Rifle
St. Pawtrick's Day 2020
Patch History[edit | edit source]
- Hunting Rifle has been added to the game.