M16
M16 | |
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![]() | |
Details | |
Stats | |
Damage | 38 / 40 |
Bullet Range | 120 / 120 SAU |
Damage Dropoff (higher is slower) | 650 / 700 |
Bullet Speed | 221 / 233 SAU/s |
Armor Pierce | 1 |
Hamster Ball Pierce | 1/3 |
Spawn Ratio | 0.49% |
Automatic | Yes |
Shot Interval | 0.18s |
Rate of Fire | 333 RPM |
Bullet Type | ![]() |
Magazine Capacity | 30 |
Reload Time | 1.25s |
Noisiness | 250 SAU |
Speed | |
Move Speed | 100% |
Move Speed (shooting) | 76% |
Recoil | |
Basic recoil while stationary / creeping / running | 0° / 0.5° / 1° |
Recoil added per shot while stationary or creeping / running | 0.8° / 1.1° |
Min recoil while jump roll / crouch roll | 1.8° / 1.2° |
Max recoil | 8° |
Recoil reset per second while stationary / creeping / running | 15° / 14° / 12° |
The M16 is an assault rifle that is useful at any range thanks to its moderate damage and magazine size. Good stats and versatility contribute to M16 being considered one of the best weapons in game.
Weapon statistics[edit | edit source]
The weapon spawns with one box of 20 Big Bullets. The gun exists in two variants, Epic and Legendary, the latter being obtainable only from the Delivery Mole.
Strategy[edit | edit source]
The M16 is often considered an upgraded version of the AK, as it has better damage, accuracy, and bullet speed while retaining the same rate of fire as the AK.
Keep a distance from the opponent while using this weapon, and be aware of surrounding dead angles to prevent getting ambushed by opponents who use the Shotgun or the SMG.
Damage based on distance[edit | edit source]
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the M16 can travel up to 120 SAU, or 960px.
point blank
40 DMG
20 SAU
38.86 DMG
40 SAU
37.71 DMG
60 SAU
36.57 DMG
80 SAU
35.43 DMG
100 SAU
34.29 DMG
120 SAU
33.14 DMG
Skins[edit | edit source]
Weapon appearance can be customized with one of the following weapon skins:
Epic
Golden M16
Founder's Edition
Epic
SAW M16
Super Animal Pass Season 0 reward
Patch History[edit | edit source]
v0.95
- Move speed while shooting increased to 76% from 63%.
- Recoil per shot while moving increased to 1 from 1.1 degrees per shot
- Epic M16's can now spawn in the world (only legendary remains exclusive to the Delivery Mole)
- Initial running recoil reduced to 4.0 degrees from 4.5
- Maximum recoil reduced to 7.5 degrees from 9
- maximum recoil down to 9 degrees from 10
- New bullet spread system added
- Weapon recoil changes, recoil while moving now applies on a per-weapon basis
- Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving
- Epic rarity added
- All weapon bullet speeds increased by about 6-8%
![]() Guns |
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![]() Melee Weapon |
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![]() Throwables |