Minigun
Minigun | |
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![]() | |
Details | |
Stats | |
Damage | 33 / 35 |
Inaccuracy | 7° / 6.5° |
Range | 340 / 370 SAU |
Speed | 217 / 231 SAU per second |
Armor piercing | 1 |
Rate of fire | 545 RPM |
Automatic | Yes |
Magazine size | 100 |
Reload time | 2.1 sec |
Noisiness | 250 SAU |
Movement speed | -0.04% |
Bullet type | ![]() |
Introduction[edit | edit source]
The Minigun is a unique weapon in Super Animal Royale. It requires a small spin-up time before firing a barrage of shots. This makes it useful for suppressive fire and for clearing corners, but ineffective when fast reactions are required. It can be only acquired from Delivery Mole.
Weapon statistics[edit | edit source]
The Minigun exists in two rarities: Epic and Legendary.
Bullets per shot: 1
Gun sound variants: 1
History[edit | edit source]
The weapon was added to the game on October 6th 2018, with the 0.57 patch.
Damage based on distance[edit | edit source]
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Minigun can travel up to 120 SAU, or 960px.
|
point blank
35 DMG
point blank
35 DMG
|
20 SAU
33.11 DMG
20 SAU
33.11 DMG
|
40 SAU
31.22 DMG
40 SAU
31.22 DMG
|
60 SAU
29.32 DMG
60 SAU
29.32 DMG
|
80 SAU
27.43 DMG
80 SAU
27.43 DMG
|
100 SAU
25.54 DMG
100 SAU
25.54 DMG
|
120 SAU
23.65 DMG
120 SAU
23.65 DMG
33
DMG
31.06
DMG
29.12
DMG
27.18
DMG
25.24
DMG
23.29
DMG
21.35
DMG
Skins[edit | edit source]
Weapon appearance can be customized with one of the following weapon skins:
![]() Guns |
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![]() Melee Weapon |
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![]() Throwables |