SMG

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SMG
Gun-smg grey.png
Details
Stats
Damage 313335
Bullet Range 120120120 SAU
Damage Dropoff (higher is slower) 141155169
Bullet Speed 135145155 SAU/s
Armor Pierce 1
Hamster Ball Pierce 1/3
Spawn Ratio 9.76%
Automatic Yes
Shot Interval 0.14s
Rate of Fire 429 RPM
Bullet Type Ammo little bullets.png Little Bullets
Magazine Capacity 25
Reload Time 1.35s
Noisiness 200 SAU
Speed
Move Speed 108%
Move Speed (shooting) 94%
Recoil
Basic recoil while stationary / creeping / running 2° / 2.5° / 3°
Recoil added per shot while stationary or creeping / running 2.3° / 2.9°
Min recoil while jump roll / crouch roll 4° / 3°
Max recoil 12°
Recoil reset per second while stationary / creeping / running 18° / 18° / 13°

The SMG is a fast firing close range weapon. It can shred through health and armor quickly, but suffers at long range.

Weapon statistics[edit | edit source]

The gun spawns with two boxes of 20 Ammo little bullets.png Little Bullets next to it. The maximum rarity of the SMG is Rare. It has 2 gun sound variants.

Strategy[edit | edit source]

The SMG can quickly break an opponent's armor and knock them down at close range. It also has fairly good mobility.

Because of its wide bullet spread, it is less effective at longer ranges. Because of this, it is advisable to also carry a more accurate weapon to use if the opponent keeps their distance.

Damage based on distance[edit | edit source]

Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the SMG can travel up to 120 SAU, or 960px.

Char-hyena.png
|
point blank
35 DMG
|
20 SAU
30.86 DMG
|
40 SAU
26.72 DMG
|
60 SAU
22.57 DMG
|
80 SAU
18.43 DMG
|
100 SAU
14.29 DMG
|
120 SAU
10.15 DMG
33 DMG
28.74 DMG
24.48 DMG
20.23 DMG
15.97 DMG
11.71 DMG
7.45 DMG
31 DMG
26.6 DMG
22.21 DMG
17.81 DMG
13.41 DMG
9.01 DMG
4.62 DMG

Skins[edit | edit source]

Weapon appearance can be customized with one of the following weapon skins:

Gun-smg grey.png

Common
Default SMG

Gun-smg blue.png

Common
Blue SMG

Gun-smg green.png

Uncommon
Green SMG

Gun-smg pink.png

Uncommon
Pink SMG

Gun-smg purple.png

Uncommon
Purple SMG

Gun-smg red.png

Uncommon
Red SMG

Gun-smg orange.png

Rare
Orange SMG

Gun-smg yellow.png

Rare
Yellow SMG


Derivatives[edit | edit source]

The SMG is based off the HK UMP 45

Patch History[edit | edit source]

v0.91.1

  • Recoil per shot reduced to 1.9 degrees from 2.0 degrees
  • Maximum recoil spread reduced to 12 degrees from 13 degrees

v0.91.0

  • Epic SMG is removed, being replaced by the Epic Thomas Gun.

v0.90.0

  • New bullet spread system added

v0.87.0

  • Weapon recoil changes, recoil while moving now applies on a per-weapon basis
    • Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving

v0.83.0

  • Epic rarity added
  • All weapon bullet speeds increased by about 6-8%