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Gun-shotgun grey.png
Damage (per pellet) 293133
Inaccuracy 20°19°18°
Range 707478 SAU
Speed 105121129 SAU per second
Rate of fire 150 RPM
Automatic No
Magazine size 5
Reload time 1 sec
Bullet type Ammo shells.png Shells

Introduction[edit | edit source]

The Shotgun fires a cone of 5 pellets, each dealing a small amount of damage, which adds up to more than a player's entire health bar. It is extremely effective at close range, but suffers at a distance. The nature of the pellets makes it very effective against Armor.

Weapon statistics[edit | edit source]

Maximum rarity of the shotgun is Rare.

Spawn ratio compared to other guns: 11.62%

Layers of armor destroyed per shot: 1

Ammo spawning next to weapon: Two boxes of 4 shells, 8 in total.

Bullets per shot: 5

Gun sound variants: 1

Distance from which the gun can be heard: 215 Super Animal Units, 1720 pixels

Movement speed increase: 0%

Damage based on distance[edit | edit source]

Damage output of each pellet depends on the distance it travels it before it hits the target. A pellet fired from the Shotgun can travel up to 707478 SAU, or 560px592px624px.

point blank
33 DMG
20 SAU
24.54 DMG
40 SAU
16.08 DMG
60 SAU
7.62 DMG
31 DMG
22.62 DMG
14.24 DMG
5.86 DMG
29 DMG
20.71 DMG
12.43 DMG
4.14 DMG

Skins[edit | edit source]

Weapon appearance can be customized with one of the following weapon skins: