Super Animal Royale Wiki
Register
Advertisement
Sparrow Launcher
Gun crossbow default
Details
Stats
Damage 5760
Special Effect 40% Armor Penetration
Bullet Range 120120 SAU
Bullet Speed 185195 SAU/s
Track Target 10s12s
Armor Pierce 1
Hamster Ball Pierce 1/3
Spawn Ratio Crate 3.27%
Automatic Semi-Automatic
Shot Interval 0.50s
Rate of Fire 120 RPM
Bullet Type Ammo specialtyUI Specialty Ammo
Magazine Capacity 5
Reload Time 0.95s
Noisiness 125 SAU
Speed
Move Speed 105% (33)
Recoil
Basic recoil while stationary / creeping / running 0° / 0.5° / 1.5°
Recoil added per shot while stationary or creeping / running 7° / 10°
Min recoil while jump roll / crouch roll 1.5° / 0.5°
Max recoil 30°
Recoil reset per second while stationary / creeping / running 25° / 24.5° / 22°

The Sparrow Launcher is a weapon that fires sparrows which upon contact with enemy Super Animals and Emu idle 000 Giant Emus will track them for 10s12s.

Unlike Gun bow default Bow & Sparrow, the Sparrow Launcher doesn't need to be charged.

Sparrows[ | ]

Tracked Super Animals are followed by a sparrow above their heads, seen even in the fog of war. Additionally, an indicator on the edges of the screen is shown for teammates. There is no limit on how many targets can be tracked simultaneously by the same Super Animal.

Unlike the projectiles of most Icon Guns Guns, the sparrows always deal the same amount of damage regardless of distance traveled. They also deal 40% of the damage to Health Points of Super Animals with intact Icon Armor  Armor.

Obtaining[ | ]

Strategy[ | ]

It is recommended to keep to a safe distance when using this weapon because of the travel time, however it does quite good damage. It works well in a group setting where your allies can follow up on it, dealing extra damage or being able to back off if the tracked target is setting up an ambush.

However, if you are playing solo, it is recommended to pair this weapon with something that has a high fire rate with a moderate range, such as the Gun-pistol grey Pistol or Gun-ak grey AK, to be able to follow up and make use of the tracking function. Keeping this weapon out while you're walking around can help, as you wont have to switch to the weapon and then switch back to follow up on it, but be careful in close quarter areas.

You can also use this weapon as a determent of sorts, as tracked targets are less likely to take risks in a firefight, or close to a firefight. You can track one target, and then let your allies deal with the tracked target while you try to track another, or switch to your other weapon and assist them.

Skins[ | ]

Default Sparrow Launcher

Common
Default Sparrow Launcher
Available to all players

Orange Sparrow Launcher

Common
Orange Sparrow Launcher
2 Sparrow Launcher kills

Green Sparrow Launcher

Common
Green Sparrow Launcher
5 Sparrow Launcher kills

Blue Sparrow Launcher

Uncommon
Blue Sparrow Launcher
10 Sparrow Launcher kills

Red Sparrow Launcher

Uncommon
Red Sparrow Launcher
20 Sparrow Launcher kills

Purple Sparrow Launcher

Uncommon
Purple Sparrow Launcher
35 Sparrow Launcher kills

Birch Sparrow Launcher

Rare
Birch Sparrow Launcher
S.A.W. Shop
Currency S.A.W. Ticket 450

Toy Sparrow Launcher

Rare
Toy Sparrow Launcher
S.A.W. Shop
Currency S.A.W. Ticket 450

Yellow Sparrow Launcher

Rare
Yellow Sparrow Launcher
50 Sparrow Launcher kills

Pink Sparrow Launcher

Rare
Pink Sparrow Launcher
70 Sparrow Launcher kills

White Sparrow Launcher

Epic
White Sparrow Launcher
100 Sparrow Launcher kills

Vampire Hunter Sparrow Launcher

Special
Vampire Hunter Sparrow Launcher
Twitch Drops October 2022

Vegetation Sparrow Launcher

Special
Vegetation Sparrow Launcher
ReSpawning Day 2024

Trivia[ | ]

Patch History[ | ]

v1.9.1

v1.3

  • Sparrow Launcher clip size increased to 5.
  • Now uses the new Specialty ammo type, replacing the Sparrows ammo type.

v1.1

  • Sparrow Launcher tracking time increased from 7s to 10s for epic rarity and from 10s to 12s for legendary versions of the Sparrow Launcher.

v0.96.3

  • Gun bow default Bow & Sparrow as well as the Sparrow Launcher received a significant damage buff.
  • Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

v0.95.2

  • Weapon introduced.
  • Is able to fire a new Sparrow every 0.5s.
  • Available in Epic and Legendary rarities.
  • The epic variant tracks targets for 7s and the legendary variant tracks targets for 10s.

Gallery[ | ]

References[ | ]

Advertisement